Drag and Drop

The Ignite UI for Angular Drag and Drop directives enable dragging of elements around the page.


Drag and drop the tiles to solve the puzzle.

Drag Directive

When an element inside your Angular application needs to be dragged from one place to another the igxDrag directive can be used to achieve this behavior. In combination with the igxDrop directive the placing of the dragged element can be done as well to have fully interactive application.

Basic configuration

The igxDrag directive can be applied on any DOM element by just adding it to its template.

<div igxDrag>Drag me</div>

DOM Behavior

By default a drag operation starts when the end user swipes at least 5 px in any direction. Otherwise the interaction is considered as a click and the dragClicked event is emitted.

When dragging occurs a drag ghost element is spawned and moves along with the mouse cursor or touch interaction. The original element is still present, but it can be hidden automatically when dragging starts with the hideBaseOnDrag input.

The dragging can be canceled by setting the cancel property of the dragStart event to true. This will cancel the default dragging logic.

After the user releases the mouse/touch the drag ghost element is removed from the DOM and if the hideBaseOnDrag is enabled it will make the original element visible again and the dragEnd event will be emitted. If the animateOnRelease input is set to true all this will execute after the default animation of the drag ghost is finished which consist of returning it from the last dragged position to the position of the original element. Then the drag ghost will be removed and the returnMoveEnd event will be emitted.


<div igxDrag [hideBaseOnDrag]="true" [animateOnRelease]="true" *ngFor="let elem of draggableElems" >
    <span [style.margin]="'auto'">{{elem.label}}</span>

Drop Directive

When an element that is being dragged using the igxDrag directive needs to be placed in an area, the igxDrop can be used to achieve this behavior. It provides events that the user can use to determine if element is entering the drop area and if it is being released inside it.

Basic Configuration

The igxDrop directive can be applied to any DOM element just like the igxDrag directive.

<div igxDrop>Drop here</div>

By default the igxDrop directive comes with logic that appends the dropped igxDrag element as a child of the element that has instanced the igxDrop. It can be overridden by canceling the onDrop event of the igxDrop directive. This can be done by setting the cancel argument that the onDrop event provides.

If you define a custom drop logic and have the animateOnRelease input of the igxDrag set to true it is recommended to also call the dropFinished() method of the igxDrag when you finish with manipulating the DOM. This informs the igxDrag to update its relative position to the new location in the DOM so that it will animate correctly.

Example of cancelling onDrop default drop logic:

<div igxDrop (onDrop)="onElemDrop($event)">Drop here</div>
public onElemDrop(event: IgxDropEventArgs) {
    event.cancel = true; // This cancels the default drop logic
    // ...
    // Custom implementation logic
    // ...

    // This is required to tell the dragged element the dropping has finished, so it can return to the new location/old location.
    // It can be called anywhere in the code as well.

Advanced Configuration

One element can have both igxDrag and igxDrop directives applied, but then it is recommended to use custom logic when another element is being dropped on to it by canceling the onDrop event of the igxDrop directive.


<div class="dropArea" igxDrop (onEnter)="onAreaEnter()" (onLeave)="onAreaLeave()">
    <span *ngIf="!elementInsideArea">Drag here.</span>
    <span *ngIf="elementInsideArea">Release to put element here.</span>
//App component...
public onAreaEnter() {
    this.elementInsideArea = true;
public onAreaLeave() {
    this.elementInsideArea = false;



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